Aristorators: A fun party game of meaningful debates about meaningless questions.
Click here to download the Starter Game for free
On Kickstarter ASAP
Core game details (# – time – age)
How to play Aristorators
Welcome to the Aristoratic and Regal Society for Enabling Mass Urbane Debate.
Your purpose is to be crowned the finest Aristorator in a series of fun debates, each lasting between 8 and 20 minutes.
There are THREE CORE SKILLS for a WINNING ARISTORATOR
The evening usually has as many debate rounds as players.
Each round is chaired by a “Duchy”.
(the role rotates to the left)
Each debate round covers one subject, shown on an Epi Card drawn by the Duchy.
Players each draw an “Arbitile” which they do not reveal.
Each Aristorator makes a speech of 30 or 120 seconds.
It is ONLY acceptable to interrupt speeches with “POINTS OF ORDER” – single, short, sharp corrections of fact.
Substitute answers can be suggested right up to the end of the debate by making a “PROPOSITION SPEECH”.
Credits are given for sound logic and strong argument and discredits for the opposite.
Aristorators get credits if at the end of the round the Duchy ranks Epi Card answers to match their Arbitile.
This ends the round. The role of Duchy passes to the left hand side, a new Epi Card is taken, and another meaningful debate begins.
The multiple ways to get credits and discredits creates a rare party game where every round brings multiple paths to victory, and there is true replayability.
People give lots of reasons why they love Aristorators
Aristorators is not about arguing or shouting. We want to see a world where a debate isn’t about attacking. The game has careful thinking on design mechanics.
We think we have a unique party game that is tactical, semi- strategic, chaotic, funny, accessible, engaging, avoids punching down, and has a limitless number of players.
See more details in our design principles playlist on Youtube
Click here to download the Starter Game for free
On Kickstarter ASAP